NO AI & NO NFTs!
Character designer and concept artist currently located in Valencia, Spain. I really like drawing creatures and monsters the most.
Recently worked as a Freelance concept artist for "Alike Studio" making "Tamagotchi Adventure Kingdom"(Bandai Namco) among other games, while simultaneously working on a new IP with "Us Kids".
I also worked for "NetEase" in "Harry Potter: Magic Awakened". (Portkey Games)
I Love to keep on taking challenges and new projects. I always welcome being contacted for something new to work on and get out into the world. In my free hours right now I am collaborating in a Pilot episode for a 2D animated show with a group of talented people, hoping one day it can grow into a full series.
Concept artist for several video game projects at Alike Studio, one of them the already published "Tamagotchi Adventure Kingdom" from Bandai Namco.
Working as freelance concept and character artist for Harry Potter Magic Awakened.
In charge of creating the art style and character designs for a new IP as well as illustrate several children books written by former Sesame Street writer and director, Joey Mazzarino.
I created the characters and art style for a Panda Pavilion and future merchandise within the theme park “ fantasy valley”, China.
Freelance
Managed the art department for visual development for an animated project still in the works. I was in charge of designing the main characters and props.
Contract
Illustrating an educative Children’s Book which allows kids to interact with the characters through the use of AR. I designed the characters and supervised their 3D modeling and texture work.
I also was in charge of illustrating several kid puzzle games and improve their design for AR compatibility. They were successfully launched.
Contract
Created Skin texture packs for their release on XBOX by Microsoft. The packs were a success. I also designed several of the creature concepts for the game.
Contract.
I was in charge of creating the world for their company's web page, coming up with new location designs, environments & characters, that would tell a story through visuals.
In-House.
I designed the NPC character and vehicles as well as the speech bubble avatars. I also managed the modeling and implementation into Unity.
In-House.
I was in charge of improving and creating new designs for characters, props and sets that solved the problems modelers and animators found in the pre-production process. We successfully launched the second season of the pre-school TV show "TUTU".